eSports Management, B.S.
Program Description
Increased participation in eSports fuels the need for formal training in the field. eSports perfectly mixes the core aspects of professional sports, and media along with the advertising industry. The BA in eSports Management program at Medaille College combines the new technological innovations taking place in the gaming and entertainment industry, with large-scale competitive events that highlight this growth. Through our program, students will gain knowledge on the world of video games, from start to finish, from introductory courses in programming, to the business and management of professional multiplayer competition. In 2016, 400 Million - people viewed the League of Legends World Championship matches, making it the fastest growing sport in the industry. Thus, students will immerse themselves in the culture of eSports with two internships, gaining applicable skills and an understanding of the fast-paced industry of eSports.
eSports Management hits at the heart of the college value of curiosity. Medaille is committed to inspiring intellectual curiosity and wonder as a foundation for academic, professional and civic achievement. Medaille is dedicated to preserving and supporting an educational environment of creativity, passion and innovation. Students attracted to sport related curriculum will now have another choice in area of focus under the vast umbrella of the sport industry. Business and technological skills learned will enhance graduate’s skill set and support vocational opportunities.
Program Goals
- Identify and define the functional components of eSports (gaming competitively, online play, virtual reality, and internet connectivity, online streaming and building culture) and their interrelationships and applications
- Demonstrate an ability to employ information and analysis specific to the eSports challenges and opportunities presented by a global environment
- Identify and apply modern information systems to support eSports business operations for improved management and organizational performance.
- Develop the practical skills necessary to design, implement, manage and evaluate e-Sports organizations, events and facilities.
Degree earned: B.S.
Total number of credits: 120-121
Credit Distribution
Code | Title | Hours |
---|---|---|
General Education Core | ||
Writing Courses | ||
ENG 110 | College Writing | 3 |
or ENG 112 | College Writing for Multilingual Students | |
ENG/HON 200 | Advanced College Writing | 3 |
or ENG 202 | Advanced College Writing for Multilingual Students | |
Critical Dialogues Course | ||
INT 110 | Introduction to Dialogues in Critical Thinking 1 | 3 |
American Dialogues Course | ||
Select one course of the following: | 3 | |
Photographers, Writers, and the American Scene | ||
Social Issues in Policing a Multicultural Community | ||
Justice and Democracy in America | ||
African-American History | ||
Cultural Interaction in Colonial North America | ||
Enduring American Dialogues | ||
Creative and Reflective Dialogues Course | ||
Select one course of the following: | 3 | |
Contemporary Photography as Cultural Landscape | ||
Beginning Drawing | ||
Basic Photography: Criticizing Photography | ||
Introduction to Creative Writing | ||
Creative Nonfiction Writing | ||
Creative Expression | ||
Introduction to Theatre and Performance | ||
Sustainability Dialogues Course | ||
Select one course of the following: | 3-4 | |
Introductory Biology | ||
Human Nutrition | ||
Botany | ||
Enviromental Studies | ||
Introductory Chemistry | ||
Scientific Discovery | ||
Physical Science | ||
Principles of Physics I | ||
Global Dialogues Course | ||
Select one course of the following: | 3 | |
British Literature I: Middle Ages to the 18th Century | ||
British Literature II: Late 18th Century to The Present | ||
Themes and Topics in World Literature & Culture | ||
Major Global Literary Figures | ||
Baccalaureate Capstone I | ||
Medieval World | ||
The History of Ireland | ||
History of the Israeli-Palestinian Conflict | ||
The Arts in Society | ||
Psychoanalysis & Politics | ||
Seminar in Religion and Belief | ||
Classical Music Studies | ||
Truth & Justice | ||
Citizenship Dialogues Course | ||
Select one course of the following: | 3 | |
Baccalaureate Capstone II | ||
Capstone in Citizenship | ||
Psychology Capstone | ||
SPE 130 | Fundamentals of Public Speaking | 3 |
Major Requirements | ||
ECO 380 | Economics of Sports | 3 |
ESM 100 | eSports Management and Industry Trends | 3 |
ESM 200 | Competitive Gaming: Culture, Performance and Team Development | 3 |
MGT 175 | Management Concepts and Communication | 3 |
MGT 330 | Entreprenuership | 3 |
MIS 240 | Management Information Systems | 3 |
PSY 385 | Sports Psychology | 3 |
SOC 301 | Sports in Society | 3 |
SPM 220 | Sport Leadership and Management | 3 |
DAT 100 | Fundamentals of Computing | 3 |
SPM 325 | Legal and Ethical Issues in Sports and Recreation Management | 3 |
SPM 335 | Sport Event Management | 3 |
SPM 340 | History & Philosophy of Sport | 3 |
SPM 400 | Sport Facility Planning and Management | 3 |
Experiential Learning | ||
ESM 377 | Field Experience I | 3 |
ESM 477 | Field Experience II | 3 |
Liberal Arts and Sciences Courses | ||
ACC 101 | Financial Accounting | 3 |
ENG 260 | Business and Professional Writing | 3 |
INT 411 | Global Leadership | 3 |
MAT 114 | Intermediate Algebra | 3 |
PSY 100 | Introduction to Psychology | 3 |
PHI 300 | Ethics | 3 |
Liberal Arts and Sciences Electives | ||
Select three (3) 100-200 level courses from the following: APY, ART, BIO, CHE, CHI, ECO, ENG, GEO, HIS, HUM, LNG, MAT, MUS, PHI, PHY, POL, PSY, SSC, SOC, or THE course | 9 | |
Free Electives | ||
Select 9 credits of Free Electives 2 | 9 | |
Total Hours | 111-112 |
- 1
Required of first-year students; all other students may substitute a 300/400 level Liberal Arts and Sciences elective
- 2
May include any College course.
Suggested Sequence
First Year | ||
---|---|---|
First Semester | Hours | |
INT 110 | Introduction to Dialogues in Critical Thinking | 3 |
ENG 110 | College Writing | 3 |
MGT 175 | Management Concepts and Communication | 3 |
SPM 220 | Sport Leadership and Management | 3 |
MAT 114 | Intermediate Algebra | 3 |
Hours | 15 | |
Second Semester | ||
American Dialogues | 3 | |
ENG 200 | Advanced College Writing | 3 |
LAS Elective | 3 | |
DAT 100 | Fundamentals of Computing | 3 |
PSY 100 | Introduction to Psychology | 3 |
Hours | 15 | |
Second Year | ||
First Semester | ||
Creative Dialogues | 3 | |
ESM 100 | eSports Management and Industry Trends | 3 |
ACC 101 | Financial Accounting | 3 |
SPM 335 | Sport Event Management | 3 |
SPE 130 | Fundamentals of Public Speaking | 3 |
Hours | 15 | |
Second Semester | ||
Sustainability Dialogues | 3 | |
MGT 330 | Entreprenuership | 3 |
ECO 380 | Economics of Sports | 3 |
SPM 340 | History & Philosophy of Sport | 3 |
MIS 240 | Management Information Systems | 3 |
Hours | 15 | |
Third Year | ||
First Semester | ||
ESM 200 | Competitive Gaming: Culture, Performance and Team Development | 3 |
SPM 325 | Legal and Ethical Issues in Sports and Recreation Management | 3 |
SOC 301 | Sports in Society | 3 |
ENG 260 | Business and Professional Writing | 3 |
SPM 201 | Dynamics of Youth Sport | 3 |
Hours | 15 | |
Second Semester | ||
LAS Elective | 3 | |
LAS Elective | 3 | |
ESM 377 | Field Experience I | 3 |
SPM 400 | Sport Facility Planning and Management | 3 |
PSY 385 | Sports Psychology | 3 |
Hours | 15 | |
Fourth Year | ||
First Semester | ||
Global Dialogues | 3 | |
ESM 300 | Introduction to Game Design | 3 |
ESM 477 | Field Experience II | 3 |
PHI 300 | Ethics | 3 |
LAS Elective | 3 | |
Hours | 15 | |
Second Semester | ||
INT 450 | Capstone in Citizenship | 3 |
INT 411 | Global Leadership | 3 |
Free Elective | 3 | |
Free Elective | 3 | |
Free Elective | 3 | |
Hours | 15 | |
Total Hours | 120 |
Please Note: The above shows the ideal suggested sequencing and scheduling of courses and credits by semester. It is based on eight semesters for a traditionally-structured baccalaureate degree. Degree program requirements and the scheduling of courses are subject to change, based on writing/math placements and course availability. This chart should be utilized a guide and is not a written contract. Students will be notified of changes that may affect their academic progress.